My Pick:
This pack seems underwhelming. For me, it was between the Pridemage and the Squire. I think the Squire is just better, and it also leaves me more open. Not a great open, but solid.
Pack 1 pick 2:
My Pick:
As bad as the last pack was, this pack was crazy good. Like Jack Nicholson in One Flew Over the Cuckoo's Nest and pre-sellout, coked up Robin Williams had a baby crazy good. I could commit to W/x beatdown with Signaled Paladin, I could go with another Squire. I could leave Squire shivering in the cold with Necro-I'm a limited bomb-genesis. I could go Naya with Branching Bolt. I could go with the Tri-land, and see where it takes me. But I went with Tezzeret, as he seems to be the guy with the most upside. If I draft the crazy Esper deck, he has a chance to be an all-star. Let me know what you think in the comments.
Pack 1 pick 3:
My Pick:
Yeah. I don't know if I made the right pick. I think Puppet Conjurer is better than Metalurgeon. Magma spray is always good. But I've gone all in on Esper.
Pack 1 pick 4:
My Pick:
I wanted the second Conjurer, but the Capsule just seems better. And the conjurer may wheel with the way this draft is starting to look.
Pack 1 pick 5:
My Pick:
See what I mean.
Pack 1 pick 6:
My Pick:
Wave seems good. Better than cancel or Guardians.
Pack 1 pick 7:









My Pick:

Hmmmm. Seems like we have a big, fatty, bouncy win condition.
Pack 1 pick 8:








My Pick:

The fixing seems good. Glaze fiend may have worked better if I picked the second conjurer. I like Windwright Mage, but the fixing seems better.
Pack 1 pick 9:







My Pick:

Pack 1 pick 10:






My Pick:

I figured as between the drake and the mana accelerant was better. I can get cheaper 3/x fliers elsewhere, but the accelerator I can't. This may have been a mistake. Let me know.
Pack 1 pick 11:





My Pick:

Pack 1 pick 12:




My Pick:

Pack 1 pick 13:



My Pick:

Pack 1 pick 14:


My Pick:

Pack 1 pick 15:

My Pick:

Pack 2 pick 1:















My Pick:

Child of Alara is splashy, but guess what gets rid of it? That's right! Path. Also a good chance to wheel Gargoyle, humunculs (although with Conjurer, that's a non-bo), or alchameist.
Pack 2 pick 2:














My Pick:

I was between Sphere, which Jon probably rightly states that I like too much, Drag down or the Strider. The strider with Conjurer seems good. I'm also hoping for an Esperzoa later.
Pack 2 pick 3:













My Pick:

Outlander, Vis or Scepter. The Scepter seems to be the best and ensures that my late game draws will be better. Although I would never know. I never drew it.
Pack 2 pick 4:












My Pick:

I kind of wavered over this one. The Stix is awesome with an Esperzoa and is great so long as you have the black to turn it on. At this point, I don't. So I went with the Cormorant.
Pack 2 pick 5:











My Pick:

I was between the Gargoyle and the Instinct, which is cheap, if situational, removal. (Remember the Homunculus is a non-bo). I went with the removal, again at Jon's suggestion.
Pack 2 pick 6:










My Pick:

I agonized over this one. I wanted the big guy with shroud. But I already have a top of the curve beater that bounces. And the mechanist is just going to be cast more often.
Pack 2 pick 7:









My Pick:

Wow. Two Mechanists seems good.
Pack 2 pick 8:








My Pick:

Yeah. This makes the Inkwell pick awkward-ish.
Pack 2 pick 9:







My Pick:

I think this was a mistake. I just want to make it to later in the game. The alchemist helps me get there. The Gargoyle is more aggro. I think the Alchemist is more where I want to be. Let me know below.
Pack 2 pick 10:






My Pick:

Pack 2 pick 11:





My Pick:

Card draw seems good.
Pack 2 pick 12:




My Pick:

Pack 2 pick 13:



My Pick:

Pack 2 pick 14:


My Pick:

Pack 2 pick 15:

My Pick:

Pack 3 pick 1:















My Pick:

Okay. I'm ashamed here, but this is a straight up rare draft. Maelstrom Pulse is a good card that's worth some tixs. So yeah, I'm a loser, but economics is economics.
Pack 3 pick 2:














My Pick:

Tastes bomby.
Pack 3 pick 3:













My Pick:

I think this was wrong. Zealous Persecution seems more aggro. But Wall of Denial is basically a "you're best guy doesn't attack" card. I'm starting to see what Jon means by I don't know what I want to do.
Pack 3 pick 4:












My Pick:

I don't know if this is right. I figure that the blade will be a flyer 80% of the time, so I think it's right. But Glassdust Hulk can be crazy with Conjurer. While both are situationally good, I think the Blade is better more often.
Pack 3 pick 5:











My Pick:

I made a mistake here. I figured the Knight would be good early ground defense. I should have taken the Esper blade. I'm stupid.
Pack 3 pick 6:










My Pick:

Thopter Foundry is really good when you are dedicated Esper. Maybe I should have taken the second Knight, but Thopter was really good.
Pack 3 pick 7:









My Pick:

Shieldmage is such a good trick, and often a one for none or better.
Pack 3 pick 8:








My Pick:

This was wrong. Threasher was the pick. I just love the Soul Manipulation two for one.
Pack 3 pick 9:







My Pick:

Yeah. I like this card too much.
Pack 3 pick 10:






My Pick:

I went with fixing over the Demon. It can just be too limiting.
My Pick:
Hmmmm. Seems like we have a big, fatty, bouncy win condition.
Pack 1 pick 8:
My Pick:
The fixing seems good. Glaze fiend may have worked better if I picked the second conjurer. I like Windwright Mage, but the fixing seems better.
Pack 1 pick 9:
My Pick:
Pack 1 pick 10:
My Pick:
I figured as between the drake and the mana accelerant was better. I can get cheaper 3/x fliers elsewhere, but the accelerator I can't. This may have been a mistake. Let me know.
Pack 1 pick 11:
My Pick:
Pack 1 pick 12:
My Pick:
Pack 1 pick 13:
My Pick:
Pack 1 pick 14:
My Pick:
Pack 1 pick 15:
My Pick:
Pack 2 pick 1:
My Pick:
Child of Alara is splashy, but guess what gets rid of it? That's right! Path. Also a good chance to wheel Gargoyle, humunculs (although with Conjurer, that's a non-bo), or alchameist.
Pack 2 pick 2:
My Pick:
I was between Sphere, which Jon probably rightly states that I like too much, Drag down or the Strider. The strider with Conjurer seems good. I'm also hoping for an Esperzoa later.
Pack 2 pick 3:
My Pick:
Outlander, Vis or Scepter. The Scepter seems to be the best and ensures that my late game draws will be better. Although I would never know. I never drew it.
Pack 2 pick 4:
My Pick:
I kind of wavered over this one. The Stix is awesome with an Esperzoa and is great so long as you have the black to turn it on. At this point, I don't. So I went with the Cormorant.
Pack 2 pick 5:
My Pick:
I was between the Gargoyle and the Instinct, which is cheap, if situational, removal. (Remember the Homunculus is a non-bo). I went with the removal, again at Jon's suggestion.
Pack 2 pick 6:
My Pick:
I agonized over this one. I wanted the big guy with shroud. But I already have a top of the curve beater that bounces. And the mechanist is just going to be cast more often.
Pack 2 pick 7:
My Pick:
Wow. Two Mechanists seems good.
Pack 2 pick 8:
My Pick:
Yeah. This makes the Inkwell pick awkward-ish.
Pack 2 pick 9:
My Pick:
I think this was a mistake. I just want to make it to later in the game. The alchemist helps me get there. The Gargoyle is more aggro. I think the Alchemist is more where I want to be. Let me know below.
Pack 2 pick 10:
My Pick:
Pack 2 pick 11:
My Pick:
Card draw seems good.
Pack 2 pick 12:
My Pick:
Pack 2 pick 13:
My Pick:
Pack 2 pick 14:
My Pick:
Pack 2 pick 15:
My Pick:
Pack 3 pick 1:
My Pick:
Okay. I'm ashamed here, but this is a straight up rare draft. Maelstrom Pulse is a good card that's worth some tixs. So yeah, I'm a loser, but economics is economics.
Pack 3 pick 2:
My Pick:
Tastes bomby.
Pack 3 pick 3:
My Pick:
I think this was wrong. Zealous Persecution seems more aggro. But Wall of Denial is basically a "you're best guy doesn't attack" card. I'm starting to see what Jon means by I don't know what I want to do.
Pack 3 pick 4:
My Pick:
I don't know if this is right. I figure that the blade will be a flyer 80% of the time, so I think it's right. But Glassdust Hulk can be crazy with Conjurer. While both are situationally good, I think the Blade is better more often.
Pack 3 pick 5:
My Pick:
I made a mistake here. I figured the Knight would be good early ground defense. I should have taken the Esper blade. I'm stupid.
Pack 3 pick 6:
My Pick:
Thopter Foundry is really good when you are dedicated Esper. Maybe I should have taken the second Knight, but Thopter was really good.
Pack 3 pick 7:
My Pick:
Shieldmage is such a good trick, and often a one for none or better.
Pack 3 pick 8:
My Pick:
This was wrong. Threasher was the pick. I just love the Soul Manipulation two for one.
Pack 3 pick 9:
My Pick:
Yeah. I like this card too much.
Pack 3 pick 10:
My Pick:
I went with fixing over the Demon. It can just be too limiting.
Pack 3 pick 11:
My Pick:
Wow. That should not wheel. I'm happy to take it.
Pack 3 pick 12:
My Pick:
Pack 3 pick 13:
My Pick:
Pack 3 pick 14:
My Pick:
Pack 3 pick 15:
My Pick:
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I'd like to say that I won the draft. I did not. I lost my first game by playing Tezzeret before I could really protect him. The second game, I had a good draw of Squire, into Knight, into blade, into 5th turn Nemesis. The last game, I can't remember how I messed it up. I think it was keeping a sketchy hand with Nemesis in it, with three lands and white cards that I couldn't cast. I didn't draw a land for five turns. Nonetheless, if I wouldn't have keep a hand that had white cards that I couldn't cast early, I would have actually had a chance.Tell me what I did wrong below, and thanks for your time.